The Bear’s Grove Episode 33: DragonCon Special and Modules

Please enjoy The Bear’s Grove Episode 33!
Today on the program I go into my plans for Dragon*Con and talk about how I like to design modules (when I do design them).
Promos for the show are:
Nuke Town Radio Active
Geek Acres
The Wandering Geek
The Art of Roleplaying Podcast
This show is part of the Goblin Broadcast Network
Special thanks to Dante and Cobwebs for writing in!
If you are going to Dragon*Con and would like to get my schedule, don’t hesitate to contact me at bearsgrove at gmail dot com and I’ll send you access to my D*C schedule.
Posted by Sam Chupp |

Hey Sam,
You’re staking your fun on listening to me? Yikes. I see that Dragoncon is tomorrow, if you are still home Skype me? There’s things I haven’t addressed yet in my show or elsewhere that maybe helpful to aiding you, like pregenerating your bangs, and the relationship map, and some different authority issues as G.M. That would be way to much to type, especially since I’m not sure what I want to say yet.
I have you on my Skype contact list, so I think that means you can get me easily. I’ll be here till about 21:00 Central time, if I’m unresponsive try sending an email to: theory from the closet, all scrunched together like it’s one word and adding the words gmail dot com to the end, and I’ll get in touch with you quickly. See ya, Clyde
[Reply]
August 30th, 2007 | #
Hello again Sam! I’ve been a listener for a while, and was happy to see a full-length episode pop up on my iTunes. It’d been a while.
I just wanted to talk briefly about The Princes Kingdom. I picked up the game recently - I couldn’t resist when I saw that proceeds from its sale went to the American Friends Service Committee. I used to volunteer with them all the time - back when I had more free time. Anyway, I was thinking that in setting up an Island for that particular game, aren’t you also in essence developing a module? That is, you’re creating a story, or at least the parameters for a story. You could, for example, give another gamer a description of your Island, and that friend could run the Island in a similar way to how they might run a module.
It wouldn’t look like a ‘traditional’ module, but I haven’t had much fun with those in the past anyway.
That’s basically it. Keep up the good work, and enjoy Dragon*Con! -Doug
[Reply]
September 2nd, 2007 | #
You’re quite right, Doug, and indeed, I am finding out that I definitely needed some light prep work on SotC, for example, where I was needing (As Clyde was saying) bangs put together. Luckily, I did. The games went well.
I am so looking forward to running the Princes’ Kingdom tomorrow morning!
[Reply]
September 2nd, 2007 | #