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	<title>Comments on: The Bear&#8217;s Grove Episode 33: DragonCon Special and Modules</title>
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	<link>http://bearsgrove.com/2007/08/29/the-bears-grove-episode-33-dragoncon-special-and-modules/</link>
	<description>Adult Level Discussion of Roleplaying as a Storytelling Art</description>
	<pubDate>Thu, 24 Jul 2008 06:00:47 +0000</pubDate>
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		<title>By: SambearPoet</title>
		<link>http://bearsgrove.com/2007/08/29/the-bears-grove-episode-33-dragoncon-special-and-modules/#comment-471</link>
		<dc:creator>SambearPoet</dc:creator>
		<pubDate>Sun, 02 Sep 2007 12:26:03 +0000</pubDate>
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		<description>You're quite right, Doug, and indeed, I am finding out that I definitely needed some light prep work on SotC, for example, where I was needing (As Clyde was saying) bangs put together. Luckily, I did. The games went well.

I am so looking forward to running the Princes' Kingdom tomorrow morning!</description>
		<content:encoded><![CDATA[<p>You&#8217;re quite right, Doug, and indeed, I am finding out that I definitely needed some light prep work on SotC, for example, where I was needing (As Clyde was saying) bangs put together. Luckily, I did. The games went&nbsp;well.</p>
<p>I am so looking forward to running the Princes&#8217; Kingdom tomorrow&nbsp;morning!</p>
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		<title>By: Douglas Hagler</title>
		<link>http://bearsgrove.com/2007/08/29/the-bears-grove-episode-33-dragoncon-special-and-modules/#comment-470</link>
		<dc:creator>Douglas Hagler</dc:creator>
		<pubDate>Sun, 02 Sep 2007 08:08:15 +0000</pubDate>
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		<description>Hello again Sam!  I've been a listener for a while, and was happy to see a full-length episode pop up on my iTunes.  It'd been a while.

I just wanted to talk briefly about The Princes Kingdom.  I picked up the game recently - I couldn't resist when I saw that proceeds from its sale went to the American Friends Service Committee.  I used to volunteer with them all the time - back when I had more free time.  Anyway, I was thinking that in setting up an Island for that particular game, aren't you also in essence developing a module?  That is, you're creating a story, or at least the parameters for a story.  You could, for example, give another gamer a description of your Island, and that friend could run the Island in a similar way to how they might run a module.

It wouldn't look like a 'traditional' module, but I haven't had much fun with those in the past anyway.  

That's basically it.  Keep up the good work, and enjoy Dragon*Con!

-Doug</description>
		<content:encoded><![CDATA[<p>Hello again Sam!  I&#8217;ve been a listener for a while, and was happy to see a full-length episode pop up on my iTunes.  It&#8217;d been a&nbsp;while.</p>
<p>I just wanted to talk briefly about The Princes Kingdom.  I picked up the game recently - I couldn&#8217;t resist when I saw that proceeds from its sale went to the American Friends Service Committee.  I used to volunteer with them all the time - back when I had more free time.  Anyway, I was thinking that in setting up an Island for that particular game, aren&#8217;t you also in essence developing a module?  That is, you&#8217;re creating a story, or at least the parameters for a story.  You could, for example, give another gamer a description of your Island, and that friend could run the Island in a similar way to how they might run a&nbsp;module.</p>
<p>It wouldn&#8217;t look like a &#8216;traditional&#8217; module, but I haven&#8217;t had much fun with those in the past&nbsp;anyway.  </p>
<p>That&#8217;s basically it.  Keep up the good work, and enjoy&nbsp;Dragon*Con!</p>
<p>-Doug</p>
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		<title>By: Clyde L. Rhoer</title>
		<link>http://bearsgrove.com/2007/08/29/the-bears-grove-episode-33-dragoncon-special-and-modules/#comment-468</link>
		<dc:creator>Clyde L. Rhoer</dc:creator>
		<pubDate>Thu, 30 Aug 2007 22:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://bearsgrove.com/2007/08/29/the-bears-grove-episode-33-dragoncon-special-and-modules/#comment-468</guid>
		<description>Hey Sam,

You're staking your fun on listening to me? Yikes. I see that Dragoncon is tomorrow, if you are still home Skype me? There's things I haven't addressed yet in my show or elsewhere that maybe helpful to aiding you, like pregenerating your bangs, and the relationship map, and some different authority issues as G.M. That would be way to much to type, especially since I'm not sure what I want to say yet.

I have you on my Skype contact list, so I think that means you can get me easily. I'll be here till about 21:00 Central time, if I'm unresponsive try sending an email to: theory from the closet, all scrunched together like it's one word and adding the words gmail dot com to the end, and I'll get in touch with you quickly. See ya,

Clyde</description>
		<content:encoded><![CDATA[<p>Hey&nbsp;Sam,</p>
<p>You&#8217;re staking your fun on listening to me? Yikes. I see that Dragoncon is tomorrow, if you are still home Skype me? There&#8217;s things I haven&#8217;t addressed yet in my show or elsewhere that maybe helpful to aiding you, like pregenerating your bangs, and the relationship map, and some different authority issues as <span class="caps">G.M.</span> That would be way to much to type, especially since I&#8217;m not sure what I want to say&nbsp;yet.</p>
<p>I have you on my Skype contact list, so I think that means you can get me easily. I&#8217;ll be here till about 21:00 Central time, if I&#8217;m unresponsive try sending an email to: theory from the closet, all scrunched together like it&#8217;s one word and adding the words gmail dot com to the end, and I&#8217;ll get in touch with you quickly. See&nbsp;ya,</p>
<p>Clyde</p>
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