The Bear’s Grove 34: Rewards in Game Design and Strategies for Storytelling
Please enjoy Episode 34 of The Bear’s Grove
Links for You
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Socratic Design’s Power 19 Questionnaire
Vampire: the Masquerade
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Bear's Grove Episode 34 - Rewards and Strategies for Storytelling [26:14m]: Play Now | Play in Popup | Download
Posted by Sam Chupp |
Squee!!! Gonna download this just as soon as I get home from work :)
[Reply]
January 7th, 2008 | #
I listened to this while I ran the dog this morning. It was foggy and beautiful out; a lovely setting to listen to you in :)
I got a lot out of your discussion of rewards in RPGs. It was well timed, too. That was an excellent framework for looking at the Buffy game I was in tonight, and making some suggestions for how to encourage the PCs to work together more.
XOXOXO
one of your giggling fangirls
[Reply]
January 8th, 2008 | #