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	<title>Comments on: The Bear&#8217;s Grove 39: Gaming Failures and One-Shots Redux</title>
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	<link>http://bearsgrove.com/2008/03/24/the-bears-grove-39-gaming-failures-and-one-shots-redux/</link>
	<description>Adult Level Discussion of Roleplaying as a Storytelling Art</description>
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		<title>By: Ryan Macklin</title>
		<link>http://bearsgrove.com/2008/03/24/the-bears-grove-39-gaming-failures-and-one-shots-redux/comment-page-1/#comment-44271</link>
		<dc:creator>Ryan Macklin</dc:creator>
		<pubDate>Thu, 01 May 2008 01:09:18 +0000</pubDate>
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		<description>FYI, it&#039;s MasterPlanPodcast.net

Also, I don&#039;t complain when a podcast is over my commute.  I just state that I don&#039;t listen.  There&#039;s a difference, Sam. :)</description>
		<content:encoded><![CDATA[<p><span class="caps">FYI</span>, it&#8217;s&nbsp;MasterPlanPodcast.net</p>
<p>Also, I don&#8217;t complain when a podcast is over my commute.  I just state that I don&#8217;t listen.  There&#8217;s a difference, Sam.&nbsp;:)</p>
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		<title>By: Clyde L. Rhoer</title>
		<link>http://bearsgrove.com/2008/03/24/the-bears-grove-39-gaming-failures-and-one-shots-redux/comment-page-1/#comment-32843</link>
		<dc:creator>Clyde L. Rhoer</dc:creator>
		<pubDate>Wed, 02 Apr 2008 13:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://bearsgrove.com/2008/03/24/the-bears-grove-39-gaming-failures-and-one-shots-redux/#comment-32843</guid>
		<description>Hey Sam,

I&#039;m curious. You mention that the only problem you have is that character creation takes too long. I could have swore in Show010 that I talked about how to generate pregens. Did that part strike you as wrong or did I only talk about it in the show notes? Feel free to be critical, I love criticism, it&#039;s one of the best ways to learn... is have folks point at what they don&#039;t agree with.

If you&#039;re worried folks won&#039;t identify readily with what you create, you could do a lot of the heavy lifting, and leave the really flaggy bits for them. Rob Donahue and Fred Hicks talk about that trick a bit on the latest Independent Insurgency.

http://independentinsurgency.libsyn.com/index.php?post_id=319908

I&#039;m really glad you found the other parts of Show010 useful.</description>
		<content:encoded><![CDATA[<p>Hey&nbsp;Sam,</p>
<p>I&#8217;m curious. You mention that the only problem you have is that character creation takes too long. I could have swore in Show010 that I talked about how to generate pregens. Did that part strike you as wrong or did I only talk about it in the show notes? Feel free to be critical, I love criticism, it&#8217;s one of the best ways to learn&#8230; is have folks point at what they don&#8217;t agree&nbsp;with.</p>
<p>If you&#8217;re worried folks won&#8217;t identify readily with what you create, you could do a lot of the heavy lifting, and leave the really flaggy bits for them. Rob Donahue and Fred Hicks talk about that trick a bit on the latest Independent&nbsp;Insurgency.</p>
<p><a href="http://independentinsurgency.libsyn.com/index.php?post_id=319908">http://independentinsurgency.libsyn.com/index.php?post_id=319908</a></p>
<p>I&#8217;m really glad you found the other parts of Show010&nbsp;useful.</p>
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